Showing posts with label Graphic Design. Show all posts
Showing posts with label Graphic Design. Show all posts

July 15, 2009

Printing your own fabric pt. 2 : Sourcing Fabric Converters and Printers

Fabric flower print design

Say you are a fashion designer or retailer and you want to custom print your own fabric. You have the skills (or the funds to hire a designer) to create artwork. There are many fashion designers, and even some retailers, who print their own fabric. Off the top of my head Laura Ashley, Ralph Lauren, and Ikea all print their own fabrics, though smaller companies also do it. This is a bit different than my previous blog entry (Printing your own fabric pt. 1), as these individuals are not necessarily textile designers professionally. But as part of a brand image or look, custom prints become necessary.

There is a lot of existing artwork already out there. Freelance textile and graphic designers are available to create the artwork to complement the look of a line. You can also hire graphic designers, though it may be helpful if they have experience in preparing artwork for textile printing. You could even create your own artwork if you have the skills and inclination. You should receive a "strike off" or proof to approve prior to printing. A strike off is a sample of the print and it should represent the actual fabrics, colors, and print registration of the final goods. Make sure to evaluate the strike off thoroughly before committing to a print run.

As a fashion designer, you can contact fabric converters/printers yourself. They can help walk you through the process of preparing the artwork, setting up the repeat and printing the goods. Each printer will vary in their abilities and processes, so don't be deterred if one place is not a good fit. There will likely be a set-up charge to prepare the artwork, so don't be surprised by this.

The biggest question when printing your fabric rests on minimums. How much fabric will you be willing to carry in inventory? Typical minimums average about 3,000 yards. The smaller the quantity, the higher the price per yard. Stateside factories generally require higher minimums. Overseas factories vary - some high, some lower. Some factories may break up the 3,000 yard minimum and allow you to do different colorways of the same print. Others may require 3,000 yards per colorway. Even then, some factories will do less yardage. It is all a matter of research and asking the right questions.

Q: "Can you do custom prints?"

A: "Yes, but it will be a 3,000 yard minimum and 6-8 weeks."

July 13, 2009

Printing your own fabric pt. 1

Fabric prints

This may be a future series. I recently talked with someone who has been custom printing his own fabric for a few years now. There are several steps involved with printing your own fabric but it isn't as hard you might think. I am talking about having your designs professionally printed by a fabric converter. There are options that have become available to home hobbyists to print their own fabric, but it is extremely expensive. If you were to take this up as a business, you would need a printer who can print hundreds of yards at an affordable price or you would never make any money.

I have to say I admire some of the up and coming print designers. I admire their skill and ability to create a cohesive collection 1-2x/year. Many of these designers have training in the arts, either the fine arts or graphic design. On top of that, they have some experience working with cloth as seamstresses and pattern makers. I wish I was more skilled at designing prints. I think I could do it but I would need to dedicate a great deal more time to it. Maybe someday I will get up enough gumption to try it and print my own designs.

Traditionally, a textile designer creates their artwork using traditional media - paint and a brush, markers, pastels. At the very least then and now, an artist carries a sketchbook around with them everywhere. They are able to capture patterns and designs in the world around them and translate them into a fabric. They can pick colors suitable for apparel or interior fabrics.

I think most modern textile designers today create their artwork using computer aided design (CAD). Adobe Illustrator and Photoshop are the primary tools. (Free versions include Paint or Gimp, Inkscape). Artwork created in Illustrator or Photoshop is not immediately ready for printing. The artwork must be made into a repeat, created by a special filter or plug-in. The idea is to offset the image 50% horizontally and vertically and fill in with the offset parts. Look for a tiling filter or tool in your program to do it automatically. Once this step is taken, the artwork is ready to be printed by some methods (Spoonflower, for example).

For mass production, the artwork goes through some additional steps though I am sure the technology has changed since I was last exposed to it. There are specialized CAD packages in the industry that some artists use directly or through a trained technician. Artwork is brought into the software and the design is fine tuned through color reduction, recoloring, etc. The design is made into a repeat. The process is rather involved because digital artwork has to be translated into the chosen printing method. And there are several methods out there - heat transfer, roller printing, block, screen printing and digital. The method chosen depends on the converter's ability and/or appropriateness for the print.

If you want to be a textile designer, there are two main approaches. You can create artwork and shop it around to existing fabric manufacturers/printers/converters. Michael Miller, Westminster, and others buy the rights or license artwork from designers. Other designers print and sell their own fabrics. In either case you don't necessarily have to understand all the ins and outs of textile manufacturing and printing. Fabric converters/printers can take your artwork and prepare it for printing (their may be an up-charge or setup fee).

Anyway, more to come as I find this to be an interesting topic....

August 23, 2007

Who puts whom in a corner?

You have probably seen them. Those cute infant-toddler shirts with quotes, phrases, and images inspired by popular culture. You can buy those shirts everywhere from CafePress, on-line retailers, shopping malls, and even street corners. I am sure no one ever thought some of those phrases would be trademarked. If you follow the link, you will find that Lions Gate is going after people who print a quote from their movie on t-shirts. The defendants are producers of baby t-shirts and products.

The case will be difficult to prove. The phrase that can't be said has been "borrowed" by various companies since the movie came out 20 years ago. Lions Gate sells approved merchandise with the phrase that can't be said. But until now, they have failed to adequately defend their own trademark. After 20 years, is the trademark valid? I did a quick search for it at the USPTO and couldn't find it. Was it ever registered?

If Lions Gate wins this case, can you imagine other movie studios going after people for similar things? If you can't say the phrase that can't be said, how many other phrases can't be uttered? Maybe CafePress should be nervous - so many of their baby products are inspired by movie utterances.

Ethics aside, this case illustrates a danger to the freedom of speech. Who knew a common phrase could be trademarked? Should we be concerned when we use the word Apple or ask where the beef is?

Let's take another tack. The movie studios are benefiting from essentially free advertising. Think about all of those babies wearing shirts with the phrase that can't be said. Their parents will remember that movie and perhaps want to see it again through video purchases or rentals. Perhaps movie studios have a right to protect their intellectual property, but at what cost? Are they willing to risk losing free advertising and potential customers? Apparently they are.

November 06, 2006

Inkscape for Technical Fashion Drawing


I discovered a few days ago a new software product called Inkscape. Actually, I have fallen in love with it. Inkscape is an open-source vector drawing program. I have used many drawing programs over the years and this programs fits my needs almost perfectly.

In college and later in employment I used a little program called Micrografix. I still love Micrografix. It was a simple vector drawing program and it was incredibly easy to use. It allowed you to scan a drawing and trace around it. You could select points (or nodes) on a line and change them from curves to sharp points. As a technical designer, I used this program to create all of my technical drawings. I had a library of component parts - sleeves, pant legs, collars. I could mix and match my pieces very quickly. The best part was it was incredibly affordable.

As the internet and technology revolution has sped up, Micrografix was left in the dust. It was acquired by Corel and pretty much abandoned. CorelDraw is very similar, but far more complex. I am sure it is a great program - I currently use PaintshopPro and love it. My mistake was buying CorelDraw Essentials. It is a horrible program. It has similar features as Micrografix, but only the "essential" functions from the better program CorelDraw. Editing points and lines are more difficult. Plus, the program is unstable -- it has crashed on me more times than I can count.

I have used Adobe Illustrator. I like Illustrator, but the program is big. It hogs a lot of memory and takes forever to load. Even though I had Illustrator available at work, I used Micrografix because I could have it open and switch between programs very quickly. Illustrator is loaded with many tools and options that are not necessary for simple line drawings. Plus the $1000 price tag is just too much.

Enter the open source movement. I have been waiting for a better option to come along and Inkscape fits the bill. It is very similar to Micrografix in what it can do. Quick node editing and great free-hand drawing tools. The entire program is a mere 17 megs. It loads quickly and even better, it is free. There are a few things that do bother me about the program. Some of the right-click menus don't make sense. Plus there are not many translations. In other words, you can save your drawing in only a few formats - svg, dxf, and eps. Still, many other drawing programs support those formats. The program has also crashed on me a few times.

Despite the few problems and annoyances, I still like this program. Because the program is open source, it can only get better (and it won't cost a fortune to upgrade!). Corel and Adobe should be very nervous.